In ‘Monsters at Work’, the Scary Part Is the New Business Model

“Monsters at Work” begins the day after a momentous event near the conclusion of the first film, when the Monsters, Inc., staff, who were collecting energy from the children’s screams, learn that laughter is a better power source. is. Now the goal is to become the little ones’ comedic dreams instead of their nightmares. But poor Tyler has been training his whole life to be scary.

“There are great stories to be told when there’s a lot of change,” Bobs Gunway, the series’ developer and executive producer, said in a phone interview. But he also wanted the series to be character-driven, focusing on Tyler’s struggles after he realizes, “‘I was going to be the quarterback, and now I’m the water guy.'”

Monsters, Inc. Tyler’s exile for the Facilities Team, or MIFT, is like being handed over to the mailroom – only dangerous. Fans of “Monsters, Inc.” will miss factory fast conveyor belt Doors that through high-tech mechanics and supernatural mojo become portals to the human world: specifically, the children’s wardrobe. There have been many unfortunate accidents in business.

“When I was writing the pilot, and Tyler was taken downstairs to meet his new coworkers, I wanted to do something that would make him run for his life — the idea that you could actually die at this job. are,” said Ganaway, a Disney veteran.

Of course, Tyler survives, but several cartoon accidents happen to him. He also feels quite uncomfortable around his MIFT allies, including the so-called Banana Bread, who only speaks in tat that sounds like flatulence, and Duncan (Lucas Neff), an angry adversary, who often takes a small, snore. Embraces a creature that looks like a glowing ball of fuchsia yarn. When Tyler questions Duncan’s right to hire a pet, Duncan responds in displeasure: “Pet! He’s my emotional support animal!”

This combination – the silly slapstick and witty humor of a children’s fairy tale and an adult office comedy – is at the core of the series. From computer-generated designs that closely resemble “Monsters, Inc.”, to the neon pastel palette (Ganway described it as more sophisticated than the primary colors of a teen show), Disney has evolved not only for younger audiences but also Is -UPS.

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